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CS LEVELS WITH WORLDCRAFT

This tutorial will show you the process of setting up Worldcraft to make counter-strike levels, then go through the basic entities involved with counter-strike levels.
Note that in order to set up Worldcraft for counter-strike editing, you will need the counter-strike fgd file. This is available from the valve-erc's files section.
Setting up Worldcraft.
First launch Worldcraft, then go to Tools>Options and the options dialog will come up. Click the 'Game configurations' tab. Then next to the top drop down menu, click 'edit'. This is where you specify the different games that Worldcraft can make levels for.
Click 'Add' then type in 'Counter-strike'. Press 'Ok' then 'close'. Counter-strike has now been added to the list of games. Drop the menu down and select counter strike if it is not already selected.
Below this is the game data files. Here you will need to select the files which will tell Worldcraft how to make Counter-strike levels. Click the 'add' button and browse to where you saved the counter-strike fgd file and double click it.
Change the directorys at the bottom of the options screen to whatever is suitable for your computer, then click the 'textures' tab.
Here you specify what textures Worldcraft will use to texture the surfaces in your counter-strike levels. To add some textures, click 'add WAD' then browse to your Counter-strike directory and select whatever WADs you wish to use. For example, when making a dust level add the de_dust4.wad file.
Click 'OK' at the bottom of the options dialog and Voila, Worldcraft is now set up to edit counter-strike levels. You can start a counter-strike level by going to File>new. Then select 'Counter-strike' and press OK.
Ok, so Worldcraft is set up, now show me about the entities in Counter-strike!